Computer Games, My Innovative Hub
I was privileged to have my parents (Daddy and Mummy) introduce me to a computer at a very early age. At 5 years, I had already known what a keyboard and mouse were using one of the oldest computers then known as a Macintosh manufactured by Apple of the late Steve Jobs.
There were games on the Macintosh that attracted me personally into taking the challenge on, there was a pumpkin game with a funny animal that I enjoyed so much, later on I learnt how to play a puzzle game known as Jigzaw Puzzle where one was required to arrange the map of Africa and the like.
I then graduated to using windows in the early 2000s around 2002, playing games like solitaire, then competing in free cell with my big brothers. Later on in the year I was introduced to Dangerous Dave, then came my first student, a friend to my big sister HM Ann.
From what I have just shared so far, you will notice one important thing I have mentioned at all times, that at every point at my age there was a game that kept me wanting to use the computer.
Sometimes, here is where some teachers and parents go wrong. We believe that any child playing games on the computers, phones being the very first personal computers is getting spoilt or wasting time. It is a mentality that needs to be worked on.
Some games are designed to trigger the thinking of a child as well as entertain them. We need to provide the sample space for these students, children to choose games from. There are games like puzzles "silver sphere " from miniclip games which not only trigger the thinking but also help them get well acquitted with computer peripherals like the mice, keyboard, monitor among others.
My first lessons to my students in computer involve doing things like paint which seem to be a total waste of time to some yet they give them the confidence of holding the mouse and being creative.
I have played computer games from the age of 5 and I still play them. I credit my creativity today to the many logical and entertaining games.